Update noise textures
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@@ -35,9 +35,9 @@ const HeroDecor = ({ className = "" }) => {
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result="softNoise"
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type="matrix"
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values="
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0.1 0 0 0 0.05
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0 0.1 0 0 0.05
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0 0 0.1 0 0.05
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0.8 0 0 0 0.3
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0 0.6 0 0 0.2
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0 0 1.0 0 0.4
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0 0 0 0.25 0"
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/>
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{/* 3) MASK noise to the element's alpha only */}
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@@ -131,7 +131,7 @@ const QuoteBlock = ({
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className="absolute inset-0 bg-[var(--color-surface-default-brand-darker-accent)]"
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style={{
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filter:
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'url(\'data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg"><defs><filter id="grain" filterUnits="objectBoundingBox" x="0" y="0" width="1" height="1" colorInterpolationFilters="sRGB"><feTurbulence type="fractalNoise" baseFrequency="0.4" numOctaves="3" seed="7" stitchTiles="stitch" result="noise"/><feColorMatrix in="noise" result="softNoise" type="matrix" values="0.1 0 0 0 0.05 0 0.1 0 0 0.05 0 0 0.1 0 0.05 0 0 0 0.25 0"/><feComposite in="softNoise" in2="SourceAlpha" operator="in" result="maskedNoise"/><feBlend in="SourceGraphic" in2="maskedNoise" mode="multiply"/></filter></defs></svg>#grain\')',
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'url(\'data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg"><defs><filter id="grain" filterUnits="objectBoundingBox" x="0" y="0" width="1" height="1" colorInterpolationFilters="sRGB"><feTurbulence type="fractalNoise" baseFrequency="0.4" numOctaves="3" seed="7" stitchTiles="stitch" result="noise"/><feColorMatrix in="noise" result="softNoise" type="matrix" values="0.8 0 0 0 0.3 0 0.6 0 0 0.2 0 0 1.0 0 0.4 0 0 0 0.25 0"/><feComposite in="softNoise" in2="SourceAlpha" operator="in" result="maskedNoise"/><feBlend in="SourceGraphic" in2="maskedNoise" mode="multiply"/></filter></defs></svg>#grain\')',
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}}
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/>
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