Fix server management issues and improve overall stability
Major server management fixes: - Replace Flatpak-specific pkill with universal process tree termination using pstree + process.kill() - Fix signal format errors (SIGTERM/SIGKILL instead of TERM/KILL strings) - Add 5-second cooldown after server stop to prevent race conditions with external detection - Enable Stop Server button for external servers in UI - Implement proper timeout handling with process tree killing ContentDB improvements: - Fix download retry logic and "closed" error by preventing concurrent zip extraction - Implement smart root directory detection and stripping during package extraction - Add game-specific timeout handling (8s for VoxeLibre vs 3s for simple games) World creation fixes: - Make world creation asynchronous to prevent browser hangs - Add WebSocket notifications for world creation completion status Other improvements: - Remove excessive debug logging - Improve error handling and user feedback throughout the application - Clean up temporary files and unnecessary logging 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -22,7 +22,7 @@ const body = `
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<div class="stat-value" style="font-size: 1rem; word-break: break-all;">
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${stats.minetestDir}
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</div>
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<div class="stat-label">Minetest Directory</div>
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<div class="stat-label">Data Directory</div>
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</div>
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</div>
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@@ -95,7 +95,7 @@ const body = `
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<td>${systemInfo.nodeVersion}</td>
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</tr>
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<tr>
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<td><strong>Minetest Directory</strong></td>
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<td><strong>Data Directory</strong></td>
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<td style="word-break: break-all;">${stats.minetestDir}</td>
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</tr>
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<tr>
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