Fix server management issues and improve overall stability

Major server management fixes:
- Replace Flatpak-specific pkill with universal process tree termination using pstree + process.kill()
- Fix signal format errors (SIGTERM/SIGKILL instead of TERM/KILL strings)
- Add 5-second cooldown after server stop to prevent race conditions with external detection
- Enable Stop Server button for external servers in UI
- Implement proper timeout handling with process tree killing

ContentDB improvements:
- Fix download retry logic and "closed" error by preventing concurrent zip extraction
- Implement smart root directory detection and stripping during package extraction
- Add game-specific timeout handling (8s for VoxeLibre vs 3s for simple games)

World creation fixes:
- Make world creation asynchronous to prevent browser hangs
- Add WebSocket notifications for world creation completion status

Other improvements:
- Remove excessive debug logging
- Improve error handling and user feedback throughout the application
- Clean up temporary files and unnecessary logging

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Nathan Schneider
2025-08-24 19:17:38 -06:00
parent 3aed09b60f
commit 2d3b1166fe
15 changed files with 851 additions and 536 deletions

View File

@@ -67,6 +67,53 @@ const body = `
</div>
</div>
${isFirstUser ? `
<div class="form-group" style="margin-top: 2rem;">
<label for="dataDirectory">Luanti Data Directory*</label>
<select id="dataDirectory" name="dataDirectory" class="form-control" required>
${detectedDirectories.length > 0 ?
detectedDirectories.map(dir => `
<option value="${dir.path}"
${dir.path === defaultDataDir ? 'selected' : ''}
data-confidence="${dir.confidence}">
${dir.type}: ${dir.path}
${dir.hasConfig ? ' ✓ Config' : ''}
${dir.hasWorlds ? ' ✓ Worlds' : ''}
${dir.hasDebug ? ' ✓ Active' : ''}
</option>
`).join('') :
`<option value="${defaultDataDir}">${defaultDataDir} (Default)</option>`
}
<option value="custom">Custom directory...</option>
</select>
<small style="color: var(--text-secondary);">
Choose the correct Luanti data directory based on your installation method.
Directories with ✓ marks have existing Luanti files.
</small>
<div id="customDirGroup" style="display: none; margin-top: 1rem;">
<label for="customDataDirectory">Custom Directory Path</label>
<input type="text"
id="customDataDirectory"
name="customDataDirectory"
class="form-control"
placeholder="/path/to/luanti/data/directory">
<small style="color: var(--text-secondary);">Enter the full path to your Luanti data directory</small>
</div>
</div>
<div class="alert alert-warning">
<h4 style="margin-top: 0;">⚠️ Important: Data Directory Selection</h4>
<p>The data directory must match where your Luanti installation stores its data:</p>
<ul style="margin: 0.5rem 0;">
<li><strong>Flatpak:</strong> ~/.var/app/org.luanti.luanti/.minetest</li>
<li><strong>System Package:</strong> ~/.minetest or ~/.luanti</li>
<li><strong>Snap:</strong> ~/snap/luanti/current/.local/share/minetest</li>
</ul>
<p style="margin-bottom: 0;">Choosing the wrong directory will prevent the web interface from managing your worlds and server properly.</p>
</div>
` : ''}
<div style="display: flex; justify-content: space-between; align-items: center; margin-top: 2rem;">
<a href="/login" class="btn btn-outline">
Already have an account?
@@ -109,6 +156,24 @@ document.getElementById('password').addEventListener('input', function() {
confirmPassword.dispatchEvent(new Event('input'));
}
});
// Handle custom data directory selection
const dataDirectorySelect = document.getElementById('dataDirectory');
const customDirGroup = document.getElementById('customDirGroup');
const customDirInput = document.getElementById('customDataDirectory');
if (dataDirectorySelect && customDirGroup) {
dataDirectorySelect.addEventListener('change', function() {
if (this.value === 'custom') {
customDirGroup.style.display = 'block';
customDirInput.required = true;
} else {
customDirGroup.style.display = 'none';
customDirInput.required = false;
customDirInput.value = '';
}
});
}
</script>
`;
%>

View File

@@ -279,13 +279,13 @@ document.addEventListener('DOMContentLoaded', function() {
const result = await response.json();
if (result.success) {
showStatus(result.message + ' ✅', 'success', false);
showStatus(result.message + ' ✅ Redirecting to Extensions...', 'success', false);
clearForm();
// Auto-hide success message after 5 seconds
// Redirect to extensions page after 2 seconds to show the newly installed package
setTimeout(() => {
installStatus.style.display = 'none';
}, 5000);
window.location.href = '/extensions';
}, 2000);
} else {
showStatus(result.error || 'Installation failed', 'error', false);
}

View File

@@ -22,7 +22,7 @@ const body = `
<div class="stat-value" style="font-size: 1rem; word-break: break-all;">
${stats.minetestDir}
</div>
<div class="stat-label">Minetest Directory</div>
<div class="stat-label">Data Directory</div>
</div>
</div>
@@ -95,7 +95,7 @@ const body = `
<td>${systemInfo.nodeVersion}</td>
</tr>
<tr>
<td><strong>Minetest Directory</strong></td>
<td><strong>Data Directory</strong></td>
<td style="word-break: break-all;">${stats.minetestDir}</td>
</tr>
<tr>

View File

@@ -31,50 +31,17 @@ const body = `
</div>
</div>
<!-- Quick Install Card -->
<!-- Browse ContentDB Card -->
<div class="card">
<div class="card-header">
<h4>⚡ Quick Install</h4>
</div>
<div class="card-body">
<form id="quickInstallForm">
${typeof csrfToken !== 'undefined' && csrfToken ? `<input type="hidden" name="_csrf" value="${csrfToken}">` : ''}
<div class="form-group mb-3">
<label for="quickPackageUrl">Package URL or Author/Name:</label>
<input type="text" id="quickPackageUrl" name="packageUrl" class="form-control"
placeholder="e.g., mesecons or author/name" required>
<div id="quickUrlValidation"></div>
</div>
<div class="form-group mb-3" id="quickLocationGroup">
<label for="quickInstallLocation">Install Location:</label>
<select id="quickInstallLocation" name="installLocation" class="form-control">
<option value="global">Global</option>
<option value="world">Specific World</option>
</select>
<select id="quickWorldName" name="worldName" class="form-control mt-2" style="display: none;">
<option value="">Select a world...</option>
</select>
</div>
<div class="form-group mb-3">
<label>
<input type="checkbox" name="installDeps" value="on">
Install Dependencies
</label>
</div>
<button type="submit" id="quickInstallBtn" class="btn btn-primary btn-block">
📦 Install
</button>
<div id="quickInstallStatus" style="display: none;">
<div id="quickStatusAlert" class="alert mt-2">
<span id="quickStatusMessage"></span>
</div>
</div>
</form>
<div class="card-body text-center" style="padding: 2rem;">
<div style="font-size: 3rem; margin-bottom: 1rem;">🌐</div>
<h4 style="margin-bottom: 1rem;">Browse ContentDB</h4>
<p style="color: var(--text-secondary); margin-bottom: 1.5rem; font-size: 0.9rem;">
Discover and install thousands of games, mods, and texture packs from the Luanti community.
</p>
<a href="/contentdb" class="btn btn-primary btn-lg" style="padding: 1rem 2rem; font-size: 1.1rem;">
🚀 Explore ContentDB
</a>
</div>
</div>
</div>
@@ -431,231 +398,6 @@ const body = `
</style>
<script>
document.addEventListener('DOMContentLoaded', function() {
const quickInstallForm = document.getElementById('quickInstallForm');
const quickPackageUrlInput = document.getElementById('quickPackageUrl');
const quickInstallLocationSelect = document.getElementById('quickInstallLocation');
const quickWorldNameSelect = document.getElementById('quickWorldName');
const quickLocationGroup = document.getElementById('quickLocationGroup');
const quickInstallBtn = document.getElementById('quickInstallBtn');
const quickInstallStatus = document.getElementById('quickInstallStatus');
const quickUrlValidation = document.getElementById('quickUrlValidation');
// Load available worlds
loadWorlds();
// Show/hide world selection
quickInstallLocationSelect.addEventListener('change', function() {
if (this.value === 'world') {
quickWorldNameSelect.style.display = 'block';
quickWorldNameSelect.required = true;
} else {
quickWorldNameSelect.style.display = 'none';
quickWorldNameSelect.required = false;
}
});
// URL validation
let validationTimeout;
quickPackageUrlInput.addEventListener('input', function() {
clearTimeout(validationTimeout);
validationTimeout = setTimeout(() => {
validateUrl(this.value);
}, 500);
});
// Quick install form submission
quickInstallForm.addEventListener('submit', async function(e) {
e.preventDefault();
const url = quickPackageUrlInput.value.trim();
if (!url) {
showQuickStatus('Please enter a package URL', 'danger');
return;
}
quickInstallBtn.disabled = true;
quickInstallBtn.textContent = '⏳ Installing...';
showQuickStatus('Installing package...', 'info');
try {
const formData = new FormData(this);
const params = new URLSearchParams();
for (let [key, value] of formData.entries()) {
params.append(key, value);
}
const response = await fetch('/extensions/install-url', {
method: 'POST',
headers: {
'Content-Type': 'application/x-www-form-urlencoded',
'X-Requested-With': 'XMLHttpRequest'
},
body: params
});
const result = await response.json();
if (result.success) {
showQuickStatus(result.message + ' ✅', 'success');
quickInstallForm.reset();
quickWorldNameSelect.style.display = 'none';
quickWorldNameSelect.required = false;
// Reload page after 2 seconds to show new extension
setTimeout(() => {
window.location.reload();
}, 2000);
} else {
// Handle specific validation errors with better messaging
if (result.type === 'invalid_installation_target' && result.packageType === 'game') {
showQuickStatus('❌ ' + result.error, 'warning');
} else {
showQuickStatus(result.error || 'Installation failed', 'danger');
}
}
} catch (error) {
console.error('Installation error:', error);
showQuickStatus('Installation failed: ' + error.message, 'danger');
} finally {
quickInstallBtn.disabled = false;
quickInstallBtn.textContent = '📦 Install';
}
});
async function loadWorlds() {
try {
const response = await fetch('/api/worlds');
const worlds = await response.json();
quickWorldNameSelect.innerHTML = '<option value="">Select a world...</option>';
worlds.forEach(world => {
const option = document.createElement('option');
option.value = world.name;
option.textContent = world.displayName || world.name;
quickWorldNameSelect.appendChild(option);
});
} catch (error) {
console.error('Failed to load worlds:', error);
}
}
async function validateUrl(url) {
if (!url.trim()) {
quickUrlValidation.innerHTML = '';
resetLocationOptions();
return;
}
const parsed = parseContentDBUrl(url);
if (parsed.author && parsed.name) {
quickUrlValidation.innerHTML = '<small class="text-info">🔄 Checking package...</small>';
try {
// Check package type via API
const response = await fetch('/api/contentdb/package-info', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ author: parsed.author, name: parsed.name })
});
if (response.ok) {
const packageInfo = await response.json();
const packageType = packageInfo.type || 'mod';
if (packageType === 'game') {
quickUrlValidation.innerHTML = '<small class="text-success">✅ Game: ' + parsed.author + '/' + parsed.name + '</small>';
restrictLocationOptionsForGame();
} else {
quickUrlValidation.innerHTML = '<small class="text-success">✅ ' + packageType.charAt(0).toUpperCase() + packageType.slice(1) + ': ' + parsed.author + '/' + parsed.name + '</small>';
resetLocationOptions();
}
} else {
quickUrlValidation.innerHTML = '<small class="text-success">✅ Valid: ' + parsed.author + '/' + parsed.name + '</small>';
resetLocationOptions();
}
} catch (error) {
quickUrlValidation.innerHTML = '<small class="text-success">✅ Valid: ' + parsed.author + '/' + parsed.name + '</small>';
resetLocationOptions();
}
} else {
quickUrlValidation.innerHTML = '<small class="text-danger">❌ Invalid URL format</small>';
resetLocationOptions();
}
}
function restrictLocationOptionsForGame() {
// For games, only allow global installation
quickInstallLocationSelect.innerHTML = '<option value="global">Global (Games are shared across all worlds)</option>';
quickInstallLocationSelect.disabled = true;
quickWorldNameSelect.style.display = 'none';
quickWorldNameSelect.required = false;
// Add explanation
const existingWarning = document.getElementById('game-warning');
if (!existingWarning) {
const warning = document.createElement('div');
warning.id = 'game-warning';
warning.className = 'alert alert-info mt-2';
warning.innerHTML = '<small><strong> Note:</strong> Games are installed globally and shared across all worlds. To use this game, create a new world and select it during world creation.</small>';
quickLocationGroup.appendChild(warning);
}
}
function resetLocationOptions() {
// Reset to normal options
quickInstallLocationSelect.innerHTML =
'<option value="global">Global</option>' +
'<option value="world">Specific World</option>';
quickInstallLocationSelect.disabled = false;
// Remove warning if it exists
const warning = document.getElementById('game-warning');
if (warning) {
warning.remove();
}
// Reset world selection based on current value
if (quickInstallLocationSelect.value === 'world') {
quickWorldNameSelect.style.display = 'block';
quickWorldNameSelect.required = true;
} else {
quickWorldNameSelect.style.display = 'none';
quickWorldNameSelect.required = false;
}
}
function parseContentDBUrl(url) {
url = url.replace(/^https?:\\/\\//, '').replace(/\\/$/, '');
const patterns = [
/^content\\.luanti\\.org\\/packages\\/([^/]+)\\/([^/]+)$/,
/^([^/]+)\\/([^/]+)$/
];
for (const pattern of patterns) {
const match = url.match(pattern);
if (match) {
return { author: match[1], name: match[2] };
}
}
return { author: null, name: null };
}
function showQuickStatus(message, type) {
const statusAlert = document.getElementById('quickStatusAlert');
const statusMessage = document.getElementById('quickStatusMessage');
const alertClass = 'alert-' + type;
statusAlert.className = 'alert mt-2 ' + alertClass;
statusMessage.textContent = message;
quickInstallStatus.style.display = 'block';
}
});
function filterExtensions(type) {
const cards = document.querySelectorAll('.extension-card');
const tabs = document.querySelectorAll('.tab-btn');