Merge branch 'Properties' of MEDLab/MonopolyLedger into main

This commit is contained in:
2023-07-05 05:15:20 +00:00
committed by Gogs
2 changed files with 147 additions and 22 deletions

View File

@@ -6,13 +6,27 @@
<body>
<h1>Monopoly Ledger</h1>
<div id="output"></div>
<div id="setup">
<h2>Setup</h2>
<label for="numPlayers">Number of Players:</label>
<input type="number" id="numPlayers">
<br>
<label for="startingValue">Starting Value:</label>
<input type="number" id="startingValue">
<br>
<button onclick="initialize()">Set</button>
</div>
<div id="balances">
<h2>Balances</h2>
<div id="output"></div>
</div>
<div id="transactions">
<h2>Transactions</h2>
<form id="form" onsubmit="event.preventDefault();">
<form id="transactions" onsubmit="event.preventDefault();">
<label for="fromAcc">From:</label>
<select id="fromAcc">
<option value="pot">Pot</option>
@@ -36,10 +50,69 @@
</div>
<!-- Add property list -->
<div id="propertyList">
<h2>Properties</h2>
<ul id="propertyItems"></ul>
</div>
<script>
var numPlayers = 0;
var accounts = [];
// Property list data
var properties = [
// Brown Properties
{ name: "Mediterranean Avenue", owner: "none", improvements: false, price: 60 },
{ name: "Baltic Avenue", owner: "none", improvements: false, price: 60 },
// Light Blue Properties
{ name: "Oriental Avenue", owner: "none", improvements: false, price: 100 },
{ name: "Vermont Avenue", owner: "none", improvements: false, price: 100 },
{ name: "Connecticut Avenue", owner: "none", improvements: false, price: 120 },
// Pink Properties
{ name: "St. Charles Place", owner: "none", improvements: false, price: 140 },
{ name: "States Avenue", owner: "none", improvements: false, price: 140 },
{ name: "Virginia Avenue", owner: "none", improvements: false, price: 160 },
// Orange Properties
{ name: "St. James Place", owner: "none", improvements: false, price: 180 },
{ name: "Tennessee Avenue", owner: "none", improvements: false, price: 180 },
{ name: "New York Avenue", owner: "none", improvements: false, price: 200 },
// Red Properties
{ name: "Kentucky Avenue", owner: "none", improvements: false, price: 220 },
{ name: "Indiana Avenue", owner: "none", improvements: false, price: 220 },
{ name: "Illinois Avenue", owner: "none", improvements: false, price: 240 },
// Yellow Properties
{ name: "Atlantic Avenue", owner: "none", improvements: false, price: 260 },
{ name: "Ventnor Avenue", owner: "none", improvements: false, price: 260 },
{ name: "Marvin Gardens", owner: "none", improvements: false, price: 280 },
// Green Properties
{ name: "Pacific Avenue", owner: "none", improvements: false, price: 300 },
{ name: "North Carolina Avenue", owner: "none", improvements: false, price: 300 },
{ name: "Pennsylvania Avenue", owner: "none", improvements: false, price: 320 },
// Dark Blue Properties
{ name: "Park Place", owner: "none", improvements: false, price: 350 },
{ name: "Boardwalk", owner: "none", improvements: false, price: 400 },
// Railroads
{ name: "Reading Railroad", owner: "none", improvements: false, price: 200 },
{ name: "Pennsylvania Railroad", owner: "none", improvements: false, price: 200 },
{ name: "B. & O. Railroad", owner: "none", improvements: false, price: 200 },
{ name: "Short Line Railroad", owner: "none", improvements: false, price: 200 },
// Utilities
{ name: "Electric Company", owner: "none", improvements: false, price: 150 },
{ name: "Water Works", owner: "none", improvements: false, price: 150 }
// Add more properties as needed
];
function printBalances() {
var output = document.getElementById("output");
output.innerHTML = "";
@@ -49,21 +122,42 @@
}
function initialize() {
numPlayers = parseInt(prompt("How many players (>1)?"));
if (numPlayers < 2) {
initialize();
return;
}
var startingValue = parseInt(prompt("How much for each player?"));
accounts.push(["Pot", 0]);
for (var i = 1; i <= numPlayers; i++) {
accounts.push(["Player " + i, startingValue]);
}
console.log("Created:");
printBalances();
console.log("Let the game begin!");
var numPlayersInput = document.getElementById("numPlayers");
var startingValueInput = document.getElementById("startingValue");
generatePlayerOptions();
numPlayers = parseInt(numPlayersInput.value);
var startingValue = parseInt(startingValueInput.value);
if (numPlayers < 2 || isNaN(numPlayers) || isNaN(startingValue)) {
alert("Invalid input. Please enter a valid number of players and starting value.");
return;
}
accounts = [];
var initialProperties = [...properties]; // Copy the initial properties
accounts.push(["Pot", 0]);
for (var i = 1; i <= numPlayers; i++) {
accounts.push(["Player " + i, startingValue]);
}
properties = [...initialProperties]; // Restore the initial properties
resetPropertyOwners();
generatePropertyList();
printBalances();
generatePlayerOptions();
numPlayersInput.value = "";
startingValueInput.value = "";
}
function resetPropertyOwners() {
// Reset property owners to "none"
for (var i = 0; i < properties.length; i++) {
properties[i].owner = "none";
}
}
function generatePlayerOptions() {
@@ -103,6 +197,42 @@
toAccSelect.add(allOption.cloneNode(true));
}
function generatePropertyList() {
var propertyItems = document.getElementById("propertyItems");
propertyItems.innerHTML = ""; // Clear existing property list
properties.forEach(function(property) {
var listItem = document.createElement("li");
listItem.innerHTML = `
${property.name}
<select class="ownershipDropdown" onchange="updateOwnership(this.value, '${property.name}')">
<option value="none">None</option>
${generatePlayerOptionsHTML()}
</select>
`;
propertyItems.appendChild(listItem);
});
}
function generatePlayerOptionsHTML() {
var optionsHTML = "";
for (var i = 1; i <= numPlayers; i++) {
optionsHTML += `<option value="Player ${i}">Player ${i}</option>`;
}
return optionsHTML;
}
function updateOwnership(player, propertyName) {
properties.forEach(function(property) {
if (property.name === propertyName) {
property.owner = player;
return;
}
});
}
function sendMoney() {
var fromAcc = document.getElementById("fromAcc").value;
var toAcc = document.getElementById("toAcc").value;
@@ -142,8 +272,6 @@
printBalances();
}
initialize();
</script>
</body>
</html>

View File

@@ -42,10 +42,7 @@ The following are example rule changes that can be tried up against the standard
## To do
* Do a game jam on alternative Monopoly rules, designing and testing them.
* Setup mode vs play mode? Can change rules midway, but not initial allocations.
* Use movable boxes dashboard js thing to allow moving
* Assets tool
* Add properties, improvements
* Rules tool
* Enable initial and dynamic additions of rules atop standard rules
* Enable voting on rule changes: 1p1v, quadratic