*modpol.add_member() -- added a check if the member is already a member of that organized *storage -- fixed bug by moving storageref to top of file *added on_joinplayer to add players to instance *moved minetest specific code in init.lua to modpol_minetest, organized in folders. All overrides in one folder, all chatcommands in another, the on_joinplayer in modpol_minetest/orgs/instance.lua
30 lines
882 B
Lua
30 lines
882 B
Lua
-- ===================================================================
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-- /users.lua
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-- User-related functions for Modular Politics
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-- Called by modpol.lua
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-- ===================================================================
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-- Function: modpol.list_users
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-- Params: org
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-- Outputs: Table of user names
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--
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-- This may be overwritten by the platform-specific interface
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modpol.list_users = function(org)
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local users = {}
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if (org == nil) then -- no specified org; all players
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if modpol.orgs["instance"]
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and modpol.orgs["instance"]["members"] then
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-- if instance exists and has membership
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users = modpol.orgs["instance"]["members"]
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else
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users = {}
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end
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else -- if an org is specified
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if (modpol.orgs[org] ~= nil) then -- org exists
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users = modpol.orgs[org]["members"]
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end
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end
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return users
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end
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