Renamed modpol/modpol directory to modpol_core for clarity and consistency
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README.md
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README.md
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# Modular Politics Prototype for Minetest
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This is a mod for [Minetest](https://minetest.net) that enables diverse governance mechanisms. It seeks to implement the [Modular Politics](https://metagov.org/modpol) proposal. In the future, it
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will be possible to use this framework to simulate governance in a
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number of platform contexts.
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This is a mod for [Minetest](https://minetest.net) that enables diverse governance mechanisms. It seeks to implement the [Modular Politics](https://metagov.org/modpol) proposal. In the future, it will be possible to use this framework to simulate governance in a number of platform contexts.
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This mod produces an API that can serve as a dependency for other mods that add specific governance functionalities.
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@ -10,7 +8,7 @@ For background information and project roadmap, see [the wiki](https://gitlab.co
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## Installation in Minetest
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To use this in Minetest, simply install it in your mods/ or worldmods/ folder. Minetest will load init.lua.
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To use this in Minetest, simply install it in your `mods/` or `worldmods/` folder. Minetest will load `init.lua`.
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In the game, open the Modular Politics interface with the command `/modpol`.
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@ -36,9 +34,9 @@ In the interpreter, for a list of global functions and tables, use `modpol.menu(
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## Storage
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By default, a data directory named "data" will be created in this directory. "/data" will contain a log file and serialized program data files.
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By default, a data directory named "data" will be created in this directory. `/data` will contain a log file and serialized program data files.
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Another storage method may be chosen in modpol.lua. A StorageRef-based method for Minetest 5.* is included: storage-mod_storage.lua.
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Another storage method may be chosen in `modpol.lua`. A StorageRef-based method for Minetest 5.* is included: `storage-mod_storage.lua`.
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## Credits
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