Changed Minetest module listing to remove slugs, retain only names

This commit is contained in:
Nathan Schneider 2021-12-20 20:06:17 -07:00
parent b9317490fb
commit 645cc6f690
2 changed files with 18 additions and 14 deletions

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@ -134,8 +134,7 @@ function modpol.interactions.org_dashboard(user, org_string)
if org.modules then
for k,v in pairs(org.modules) do
if not v.hide then -- hide utility modules
local module_entry = v.name..
" ["..v.slug.."]"
local module_entry = v.name
table.insert(modules, module_entry)
end
end
@ -204,18 +203,23 @@ minetest.register_on_player_receive_fields(function (player, formname, fields)
-- Receiving modules
elseif fields.modules
and fields.modules ~= "View..." then
local module = string.match(
fields.modules,"%[(.*)%]")
modpol.interactions.binary_poll_user(
pname,
modpol.modules[module].name..":\n"..
modpol.modules[module].desc.."\n"..
"Proceed?",
function(input)
if input == "Yes" then
org:call_module(module, pname)
end
end)
local module = nil
for k,v in pairs(org.modules) do
if fields.modules == v.name then
module = v
end end
if module then
modpol.interactions.binary_poll_user(
pname,
module.name..":\n"..
module.desc.."\n"..
"Proceed?",
function(input)
if input == "Yes" then
org:call_module(module.slug, pname)
end
end)
end
-- Receiving pending
elseif fields.pending