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- -- INTERACTIONS.LUA (for Minetest)
- -- CONTEXTUAL STUFF
- -- ================
- -- _contexts to enable passing across formspecs
- -- https://rubenwardy.com/minetest_modding_book/en/players/formspecs.html#contexts
- local _contexts = {}
- local function get_context(name)
- local context = _contexts[name] or {}
- _contexts[name] = context
- return context
- end
- minetest.register_on_leaveplayer(function(player)
- _contexts[player:get_player_name()] = nil
- end)
- -- UTILITIES
- -- =========
- -- Function: formspec_list
- -- for use generating option lists in formspecs from tables
- -- input: table of strings
- -- output: a formspec-ready list of the strings
- local function formspec_list(array)
- local escaped = {}
- if not array then
- return ""
- end
- for i = 1, #array do
- escaped[i] = minetest.formspec_escape(array[i])
- end
- return table.concat(escaped,",")
- end
- -- DASHBOARDS
- -- ==========
- -- Function: modpol.interactions.dashboard(user)
- -- Params: user (string)
- -- Q: Should this return a menu of commands relevant to the specific user?
- -- Output: Displays a menu of commands to the user
- -- TODO currently a manually curated list---needs major improvement
- function modpol.interactions.dashboard(user)
- -- prepare data
- -- to add: nested orgs map
- local all_orgs = modpol.orgs.list_all()
- local user_orgs = modpol.orgs.user_orgs(user)
- local all_users = modpol.instance:list_members()
- -- pending list
- local user_pending_count = 0
- local user_pending = {}
- for k,v in ipairs(modpol.orgs.array) do
- if v.pending and v.pending[user] then
- if modpol.util.num_pairs(v.pending[user]) ~= 0 then
- table.insert(user_pending, v.name)
- user_pending_count = user_pending_count + 1
- end
- end
- end
- -- set up formspec
- local formspec = {
- "formspec_version[4]",
- "size[10,8]",
- "hypertext[0.5,0.5;9,1;title;<big>Org dashboard</big>]",
- "label[0.5,2;All orgs:]",
- "dropdown[2,1.5;7,0.8;all_orgs;View...,"..formspec_list(all_orgs)..";;]",
- "label[0.5,3;Your orgs:]",
- "dropdown[2,2.5;7,0.8;user_orgs;View...,"..formspec_list(user_orgs)..";;]",
- "label[0.5,4;All users:]",
- "dropdown[2,3.5;7,0.8;all_users;View...,"..formspec_list(all_users)..";;]",
- "label[0.5,5;Pending ("..user_pending_count.."):]",
- "dropdown[2,4.5;7,0.8;pending;View...,"..formspec_list(user_pending)..";;]",
- "button[0.5,7;1,0.8;refresh;Refresh]",
- "button_exit[8.5,7;1,0.8;close;Close]",
- }
- local formspec_string = table.concat(formspec, "")
- -- present to player
- minetest.show_formspec(user, "modpol:dashboard", formspec_string)
- end
- -- receive input
- minetest.register_on_player_receive_fields(function (player, formname, fields)
- if formname == "modpol:dashboard" then
- local pname = player:get_player_name()
- if nil then
- elseif fields.close then
- minetest.close_formspec(pname, formname)
- elseif fields.refresh then
- modpol.interactions.dashboard(pname)
- -- Put all dropdowns at the end
- elseif fields.all_users
- and fields.all_users ~= "View..." then
- modpol.interactions.user_dashboard(
- pname,
- fields.all_users,
- function()
- modpol.interactions.dashboard(pname)
- end
- )
- elseif fields.all_orgs or fields.user_orgs or fields.pending then
- local org_name = fields.all_orgs or fields.user_orgs or fields.pending
- if org_name ~= "View..." then
- modpol.interactions.org_dashboard(
- pname, org_name)
- end
- end
- end
- end)
- -- Function: modpol.interactions.org_dashboard
- -- Params: user (string), org_string (string or num)
- -- Output: Displays a menu of org-specific commands to the user
- function modpol.interactions.org_dashboard(user, org_string)
- -- prepare data
- local org = modpol.orgs.get_org(org_string)
- if not org then return nil end
- local function membership_toggle(org_display)
- local current_org = modpol.orgs.get_org(org_display)
- if current_org then
- if current_org:has_member(user) then
- return " (member)"
- end
- end
- return ""
- end
- -- identify parent
- local parent = modpol.orgs.get_org(org.parent)
- if parent then parent = parent.name
- else parent = "none" end
- -- prepare members menu
- local members = org.members
- -- prepare children menu
- local children = {}
- for k,v in ipairs(org.children) do
- local this_child = modpol.orgs.get_org(v)
- table.insert(children, this_child.name)
- end
- table.sort(children)
- -- prepare modules menu
- local modules = {}
- if org.modules then
- for k,v in pairs(org.modules) do
- if not v.hide then -- hide utility modules
- local module_entry = v.name
- table.insert(modules, module_entry)
- end
- end
- end
- table.sort(modules)
- -- prepare pending menu
- local pending = {}
- local num_pending = 0
- if org.pending[user] then
- for k,v in pairs(org.pending[user]) do
- local pending_string = org.processes[k].name
- .." ["..k.."]"
- table.insert(pending, pending_string)
- num_pending = num_pending + 1
- end
- end
- table.sort(pending)
- -- set player context
- local user_context = {}
- user_context["current_org"] = org.name
- _contexts[user] = user_context
- -- set up formspec
- local formspec = {
- "formspec_version[4]",
- "size[10,8]",
- "hypertext[0.5,0.5;9,1;title;<big>Org: <b>"..
- minetest.formspec_escape(org.name).."</b>"..membership_toggle(org.name).."</big>]",
- "label[0.5,1.25;Parent: "..parent..membership_toggle(parent).."]",
- "label[0.5,2;Members:]",
- "dropdown[2,1.5;7,0.8;members;View...,"..formspec_list(members)..";;]",
- "label[0.5,3;Child orgs:]",
- "dropdown[2,2.5;7,0.8;children;View...,"..formspec_list(children)..";;]",
- "label[0.5,4;Modules:]",
- "dropdown[2,3.5;7,0.8;modules;View...,"..formspec_list(modules)..";;]",
- "label[0.5,5;Pending ("..num_pending.."):]",
- "dropdown[2,4.5;7,0.8;pending;View...,"..formspec_list(pending)..";;]",
- "button[0.5,7;1,0.8;refresh;Refresh]",
- "button[8.5,7;1,0.8;back;Back]",
- }
- local formspec_string = table.concat(formspec, "")
- -- present to player
- minetest.show_formspec(user, "modpol:org_dashboard", formspec_string)
- end
- -- receive input
- minetest.register_on_player_receive_fields(function (player, formname, fields)
- if formname == "modpol:org_dashboard" then
- local pname = player:get_player_name()
- local org = modpol.orgs.get_org(_contexts[pname].current_org)
- -- just confirm the org still exists:
- if not org then
- modpol.interactions.message(pname, "Org no longer exists")
- modpol.interactions.dashboard(pname)
- return end
- -- okay, onward
- if nil then
- elseif fields.back then
- modpol.interactions.dashboard(pname)
- elseif fields.refresh then
- modpol.interactions.org_dashboard(pname, org.name)
- -- Put all dropdowns at the end
- -- Receiving modules
- elseif fields.members
- and fields.members ~= "View..." then
- modpol.interactions.user_dashboard(
- pname,
- fields.members,
- function()
- modpol.interactions.org_dashboard(
- pname, org.name)
- end
- )
- elseif fields.modules
- and fields.modules ~= "View..." then
- local module = nil
- for k,v in pairs(org.modules) do
- if fields.modules == v.name then
- module = v
- end end
- if module then
- modpol.interactions.binary_poll_user(
- pname,
- module.name..":\n"..
- module.desc.."\n"..
- "Proceed?",
- function(input)
- if input == "Yes" then
- org:call_module(module.slug, pname)
- elseif input == "No" then
- modpol.interactions.org_dashboard(
- pname, org.id)
- end
- end)
- end
- -- Receiving pending
- elseif fields.pending
- and fields.pending ~= "View..." then
- local pending = string.match(
- fields.pending,"%[(%d)%]")
- local process = org.processes[tonumber(pending)]
- if process then
- org:interact(process.id, pname)
- end
- -- Children
- elseif fields.children
- and fields.children ~= "View..." then
- local org_name = fields.children
- modpol.interactions.org_dashboard(pname, org_name)
- end
- end
- end)
- --- Function: modpol.interactions.user_dashboard
- -- Displays a dashboard about a particular user
- -- @param viewer Name of user viewing the dashboard (string)
- -- @param user Name of user being viewed (string)
- -- @param completion Optional function to call on Done button
- function modpol.interactions.user_dashboard(viewer, user, completion)
- local user_orgs = modpol.orgs.user_orgs(user)
- -- set player context
- local user_context = {}
- user_context["viewer"] = viewer
- user_context["user"] = user
- user_context["completion"] = completion
- _contexts[viewer] = user_context
- -- set up formspec
- local formspec = {
- "formspec_version[4]",
- "size[10,8]",
- "hypertext[0.5,0.5;9,1;title;<big>User: <b>"..user.."</b></big>]",
- "label[0.5,2;User's orgs:]",
- "dropdown[2,1.5;7,0.8;user_orgs;View...,"..formspec_list(user_orgs)..";;]",
- "button[0.5,7;1.5,0.8;message;Message]",
- "button_exit[8.5,7;1,0.8;close;Close]",
- }
- local formspec_string = table.concat(formspec, "")
- -- present to player
- minetest.show_formspec(viewer, "modpol:user_dashboard", formspec_string)
- end
- -- receive input
- minetest.register_on_player_receive_fields(function (player, formname, fields)
- if formname == "modpol:user_dashboard" then
- local contexts = _contexts[player:get_player_name()]
- -- check fields
- if nil then
- elseif fields.message then
- modpol.interactions.message_user(
- contexts.viewer, contexts.user
- )
- elseif fields.back then
- if contexts.completion then
- completion()
- else
- modpol.interactions.dashboard(
- contexts.viewer)
- end
- -- dropdown fields
- elseif fields.user_orgs
- and fields.user_orgs ~= "View..." then
- modpol.interactions.org_dashboard(
- contexts.viewer, fields.user_orgs)
- end
- end
- end)
- -- INTERACTION PRIMITIVES
- -- ======================
- -- Function: modpol.interactions.message
- -- Produces a brief message to a user
- -- input: user (string), message (string)
- -- output: displays message to specified user
- function modpol.interactions.message(user, message)
- if message then
- minetest.chat_send_player(user, message)
- end
- end
- --- Function: modpol.interactions.message_user
- -- Gets and sends a message from one user to another
- -- @param sender Name of user sending (string)
- -- @param recipient Name of user receiving (string)
- function modpol.interactions.message_user(sender, recipient)
- modpol.interactions.text_query(
- sender,
- "Message for "..recipient..":",
- function(input)
- modpol.interactions.message(
- recipient,
- input.." [from "..sender.."]")
- end
- )
- end
- --- Function: modpol.interactions.display
- -- Displays complex data to a user
- -- @param user Name of target user (string)
- -- @param title Title of display (string)
- -- @param message Content of message (string or table of strings)
- -- @param completion Optional function for what happens when user is done
- function modpol.interactions.display(
- user, title, message, completion)
- -- set up contexts
- _contexts[user]["completion"] = completion
- -- set up output
- local output = ""
- if type(message) == "table" then
- output = table.concat(message,"\n")
- elseif type(message) == "string" then
- output = message
- elseif type(message) == "number" then
- output = message
- else
- modpol.interactions.message(
- self.initiator, "Error: message not typed for display")
- if completion then completion() else
- modpol.intereactions.dashboard(user)
- end
- return
- end
- -- set up formspec
- local formspec = {
- "formspec_version[4]",
- "size[10,8]",
- "label[0.5,0.5;"..title.."]",
- "hypertext[0.5,1;9,5.5;display;<global background=black margin=10>"..output.."]",
- "button_exit[8.5,7;1,0.8;done;Done]",
- }
- local formspec_string = table.concat(formspec, "")
- -- present to player
- minetest.show_formspec(user, "modpol:display", formspec_string)
- end
- -- receive fields
- minetest.register_on_player_receive_fields(function (player, formname, fields)
- local pname = player:get_player_name()
- if formname == "modpol:display" then
- if fields.done and _contexts[pname].completion then
- minetest.close_formspec(pname, formname)
- _contexts[pname].completion()
- end
- end
- end)
- -- Function: modpol.interactions.text_query
- -- Overrides function at modpol/interactions.lua
- -- input: user (string), query (string), func (function)
- -- output: Applies "func" to user input
- function modpol.interactions.text_query(user, query, func)
- -- set up formspec
- local formspec = {
- "formspec_version[4]",
- "size[10,4]",
- "label[0.5,1;", minetest.formspec_escape(query), "]",
- "field[0.5,1.25;9,0.8;input;;]",
- "button[0.5,2.5;1,0.8;yes;OK]",
- }
- local formspec_string = table.concat(formspec, "")
- -- present to player
- minetest.show_formspec(user, "modpol:text_query", formspec_string)
- -- put func in _contexts
- if _contexts[user] == nil then _contexts[user] = {} end
- _contexts[user]["text_query_func"] = func
- end
- -- receive fields
- minetest.register_on_player_receive_fields(function (player, formname, fields)
- if formname == "modpol:text_query" then
- local pname = player:get_player_name()
- local input = fields.input
- if not input then
- -- no input, do nothing
- else
- local func = _contexts[pname]["text_query_func"]
- if func then
- func(input)
- else
- modpol.interactions.message(pname, "text_query: " .. input)
- end
- end
- minetest.close_formspec(pname, formname)
- end
- end)
- -- Function: dropdown_query
- -- input: user (string), label (string), options (table of strings), func (function)
- -- func input: choice (string)
- -- output: calls func on user choice
- function modpol.interactions.dropdown_query(user, label, options, func)
- -- set up formspec
- local formspec = {
- "formspec_version[4]",
- "size[10,4]",
- "label[0.5,1;"..minetest.formspec_escape(label).."]",
- "dropdown[0.5,1.25;9,0.8;input;View...,"..formspec_list(options)..";;]",
- "button[0.5,2.5;1,0.8;cancel;Cancel]",
- }
- local formspec_string = table.concat(formspec, "")
- -- present to players
- minetest.show_formspec(user, "modpol:dropdown_query", formspec_string)
- -- put func in _contexts
- if _contexts[user] == nil then _contexts[user] = {} end
- _contexts[user]["dropdown_query_func"] = func
- end
- -- receive fields
- minetest.register_on_player_receive_fields(function (player, formname, fields)
- if formname == "modpol:dropdown_query" then
- local pname = player:get_player_name()
- if fields.cancel then
- minetest.close_formspec(pname, formname)
- elseif fields.input == "View..." then
- -- "View...", do nothing
- else
- local choice = fields.input
- local func = _contexts[pname]["dropdown_query_func"]
- if not choice then
- -- empty, do nothing
- elseif func then
- --causes issues with sequential dropdowns
- --minetest.close_formspec(pname, formname)
- func(choice)
- else
- minetest.close_formspec(pname, formname)
- modpol.interactions.message(pname, "dropdown_query: " .. choice)
- end
- end
- end
- end)
- -- Function: modpol.binary_poll_user(user, question, function)
- -- Overrides function at modpol/interactions.lua
- -- Params: user (string), question (string), func (function)
- -- func input: user input (string: y/n)
- -- Output: Applies "func" to user input
- function modpol.interactions.binary_poll_user(user, question, func)
- -- set up formspec
- local formspec = {
- "formspec_version[4]",
- "size[8,4]",
- "label[0.375,0.5;",minetest.formspec_escape(question), "]",
- "button[1,2.5;1,0.8;yes;Yes]",
- "button[2,2.5;1,0.8;no;No]",
- --TODO can we enable text wrapping?
- --TODO we could use scroll boxes to contain the text
- }
- local formspec_string = table.concat(formspec, "")
- if _contexts[user] == nil then _contexts[user] = {} end
- _contexts[user]["binary_poll_func"] = func
- -- present to player
- minetest.show_formspec(user, "modpol:binary_poll_user", formspec_string)
- end
- minetest.register_on_player_receive_fields(function (player, formname, fields)
- local pname = player:get_player_name()
- -- modpol:binary_poll
- if formname == "modpol:binary_poll_user" then
- local vote = nil
- if fields.yes then vote = fields.yes
- elseif fields.no then vote = fields.no
- end
- if vote then
- local func = _contexts[pname]["binary_poll_func"]
- if func then func(vote) end
- end
- minetest.close_formspec(pname, formname)
- end
- end)
- -- TESTING
- --testing command for "singleplayer"
- function modpol.msg(text)
- modpol.interactions.message("singleplayer",text)
- end
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