*modpol.add_member() -- added a check if the member is already a member of that organized *storage -- fixed bug by moving storageref to top of file *added on_joinplayer to add players to instance *moved minetest specific code in init.lua to modpol_minetest, organized in folders. All overrides in one folder, all chatcommands in another, the on_joinplayer in modpol_minetest/orgs/instance.lua
6 lines
202 B
Lua
6 lines
202 B
Lua
--add members to the instance, if they are not already there.
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minetest.register_on_joinplayer(function(player)
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local p_name = player:get_player_name()
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modpol.add_member("instance", p_name)
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end) |