MisterE123 f19796f82d *Reorganized code so that further expansion is possible in a very organized manner.
*modpol.add_member() -- added a check if the member is already a member of that organized

*storage -- fixed bug by moving storageref to top of file

*added on_joinplayer to add players to instance

*moved minetest specific code in init.lua to modpol_minetest, organized in folders.
All overrides in one folder, all chatcommands in another, the on_joinplayer in modpol_minetest/orgs/instance.lua
2021-02-10 23:40:28 -05:00

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Lua

-- ===================================================================
-- Function: modpol.list_users(org)
-- Overwrites function at /users.lua
-- Params:
-- if nil, lists instance members; if an org name, lists its members
-- Output: a table with names of players currently in the game
modpol.list_users = function(org)
local users = {}
if (org == nil) then -- no specified org; all players
for _,player in ipairs(minetest.get_connected_players()) do
local name = player:get_player_name()
table.insert(users,name)
end
else -- if an org is specified
if (modpol.orgs[org] ~= nil) then -- org exists
users = modpol.orgs[org]["members"]
end
end
return users
end