*Reorganized code so that further expansion is possible in a very organized manner.
*modpol.add_member() -- added a check if the member is already a member of that organized *storage -- fixed bug by moving storageref to top of file *added on_joinplayer to add players to instance *moved minetest specific code in init.lua to modpol_minetest, organized in folders. All overrides in one folder, all chatcommands in another, the on_joinplayer in modpol_minetest/orgs/instance.lua
This commit is contained in:
177
init.lua
177
init.lua
@ -1,3 +1,31 @@
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modpol = {}
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-- ===================================================================
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--preoverrides: certain things must be predefined in the global table for them to have effect (or cmd line version defualts are used)
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-- ===================================================================
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-- ===================================================================
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-- currently:
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-- --get_script_dir: get modpol_minetest's version of directory
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-- -- Persistent storage
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-- -- -- must implement modpol.load_storage() and modpol.store_data()
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-- -- -- defines the path for the lua file
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-- get modpol_minetest's version of directory
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modpol.get_script_dir = function()
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return minetest.get_modpath("modpol")
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end
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-- TKTK: Implement minetest settingtypes for this... for now, the default is to use minetest mod storage.
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-- However, the default for if modpol.lua is called from the cmd line is to use local storage
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-- Any other implementation may with to make their own persistent storage file and declare it befoe calling modpol.lua in a similar manner
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-- works with cmd line: "/storage/storage-local.lua", works with Minetest 5.0 and up: "/storage/storage-mod_storage.lua"
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modpol.storage_file_path = minetest.get_modpath("modpol").."/storage/storage-mod_storage.lua"
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-- ===================================================================
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-- /init.lua
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-- Modular Politics (modpol) for Minetest
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@ -9,156 +37,11 @@
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dofile(minetest.get_modpath("modpol") .. "/modpol.lua")
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-- ===================================================================
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-- Modular Politics functions
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-- Overwriting default API functions with platform-specific ones
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-- ===================================================================
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-- ===================================================================
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-- Function: modpol.list_users(org)
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-- Overwrites function at /users.lua
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-- Params:
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-- if nil, lists instance members; if an org name, lists its members
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-- Output: a table with names of players currently in the game
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modpol.list_users = function(org)
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local users = {}
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if (org == nil) then -- no specified org; all players
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for _,player in ipairs(minetest.get_connected_players()) do
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local name = player:get_player_name()
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table.insert(users,name)
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end
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else -- if an org is specified
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if (modpol.orgs[org] ~= nil) then -- org exists
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users = modpol.orgs[org]["members"]
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end
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end
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return users
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end
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-- Modular Politics Minetest Specific Code
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-- ===================================================================
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-- Function: modpol.binary_poll_user(user, question)
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-- Overwrites function at /interactions.lua
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-- presents a yes/no/abstain poll to a user, returns answer
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modpol.binary_poll_user = function(user, question)
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-- set up formspec
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local text = "Poll: " .. question
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local formspec = {
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"formspec_version[4]",
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"size[5,3]",
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"label[0.375,0.5;", minetest.formspec_escape(text), "]",
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"button[1,1.5;1,0.8;yes;Yes]",
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"button[2,1.5;1,0.8;no;No]",
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"button[3,1.5;1,0.8;abstain;Abstain]"
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--TKTK can we enable text wrapping?
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}
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local formspec_string = table.concat(formspec, "")
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-- present to player
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minetest.show_formspec(user, "modpol:binary_poll", formspec_string)
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end
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-- ===================================================================
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-- Minetest commands
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-- ===================================================================
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local chat_table -- MT chat command definitions table
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local regchat -- Chat-command registration function
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regchat = minetest.register_chatcommand
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-- ===================================================================
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-- /addorg /add_org
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-- This code defines a chat command which creates a new
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-- "org". Presently, the command makes the user the sole member of the
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-- "org".
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chat_table = {
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privs = {} ,
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func = function (user, param)
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local result = modpol.add_org (param, { user })
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return true, result
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end
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}
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regchat ("addorg" , chat_table)
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regchat ("add_org" , chat_table)
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-- ===================================================================
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-- /listorg /listorgs /list_org /list_orgs
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-- In Minetest mode, this code defines a chat command which lists the
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-- existing "orgs".
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-- The list shows one "org" per line in the following format:
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-- org_name (member, member, ...)
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chat_table = {
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privs = {} ,
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func = function (user, param)
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return true, "Orgs:\n" .. modpol.list_orgs()
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end
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}
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regchat ("listorg" , chat_table)
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regchat ("listorgs" , chat_table)
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regchat ("list_org" , chat_table)
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regchat ("list_orgs" , chat_table)
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-- ===================================================================
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-- /listplayers
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minetest.register_chatcommand(
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"listplayers", {
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privs = {},
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func = function(user)
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local result = table.concat(modpol.list_users(),", ")
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return true, "All players: " .. result
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end,
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})
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-- ===================================================================
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-- /joinorg
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minetest.register_chatcommand(
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"joinorg", {
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privs = {},
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func = function(user, param)
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local result = modpol.add_member(param, user)
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return true, result
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end,
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})
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-- ===================================================================
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-- /pollself [question]
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-- asks the user a question specified in param
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minetest.register_chatcommand(
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"pollself", {
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privs = {},
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func = function(user, param)
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modpol.binary_poll_user(user, param)
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return true, result
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end,
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})
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-- ===================================================================
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-- Minetest events
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-- ===================================================================
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-- ===================================================================
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-- Receiving fields
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minetest.register_on_player_receive_fields(function (player, formname, fields)
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-- modpol:poll
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if formname == "modpol:binary_poll" then
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local pname = player:get_player_name()
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local vote = nil
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if fields.yes then vote = fields.yes
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elseif fields.no then vote = fields.no
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elseif fields.abstain then vote = fields.abstain
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end
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if vote then
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minetest.chat_send_all(pname .. " voted " .. vote)
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end
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minetest.close_formspec(pname, formname)
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return vote
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else -- if the form is not a recognized name
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return
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end
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end)
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dofile(minetest.get_modpath("modpol") .. "/modpol_minetest/api.lua")
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-- ===================================================================
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-- End of file.
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