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- <!DOCTYPE html>
- <html>
- <head>
- <title>Monopoly Ledger</title>
- <link rel="stylesheet" href="styles.css">
- </head>
- <body>
- <h1>Monopoly Ledger</h1>
- <div id="setup" class="section">
- <h2>Setup</h2>
- <div class="wrap">
- <label for="numPlayers">Number of Players:</label>
- <input type="number" id="numPlayers" value="2">
- <br>
- <label for="startingValue">Starting Balance:</label>
- <input type="number" id="startingValue" value="1500">
- <br>
- <button onclick="initialize()">Begin</button>
- </div>
- </div>
- <div id="rules" class="section">
- <h2>Rules</h2>
- <div class="wrap">
- <select id="ruleSelect">
- <option value="">Preset rules</option>
- <option>Change rules by consensus</option>
- <option>Change rules by majority vote</option>
- <option>Pay rents to pot</option>
- <option>Pay rents to all other players</option>
- <option>Pay levies to the pot</option>
- <option>Pot distributed to player who rolls doubles</option>
- <option>Property levy on passing Go</option>
- <option>Wealth levy on passing Go</option>
- <option>Inflation levy on money every full round of turns</option>
- <option>Distribute basic income every full round</option>
- <option>Ban on trades or gifts of assets</option>
- <option>Ban improvements by a player on more than one color on each side of board</option>
- <option>Allow fractional ownership and revenues</option>
- <option>Goal: Every player builds first hotel</option>
- <option>Goal: Hotel on every buildable space</option>
- <option>Goal: Use the pot as the bank and bankrupt the pot</option>
- </select>
- <br>
- <input type="text" id="customRuleInput" placeholder="Enter custom rule">
- <button onclick="addCustomRule()">Add Custom Rule</button>
- </div>
-
- <div>
- <ul id="chosenRulesList"></ul>
- </div>
- </div>
- <div id="section" class="section">
- <h2>Balances</h2>
- <div id="output"></div>
- </div>
-
- <div id="transactions" class="section">
-
- <h2>Transactions</h2>
-
- <form id="transactionsForm" onsubmit="event.preventDefault();">
- <label for="fromAcc">From:</label>
- <select id="fromAcc">
- <option value="pot">Pot</option>
- <option value="bank">Bank</option>
- <!-- Generate player options dynamically -->
- </select>
- <br>
- <label for="toAcc">To:</label>
- <select id="toAcc">
- <option value="pot">Pot</option>
- <option value="bank">Bank</option>
- <!-- Generate player options dynamically -->
- <option value="all">All</option>
- </select>
- <br>
- <label for="amount">Amount:</label>
- <input type="number" id="amount">
- <br>
- <button onclick="sendMoney()">Send</button>
- </form>
- </div>
- <div id="levies" class="section">
- <h2>Levies</h2>
- <div class="wrap">
- <label for="levyAmount"></label>
- <input type="number" id="levyAmount">
-
- <label for="levyType"></label>
- <select id="levyType">
- <option value="money">Percentage of Money</option>
- <option value="property">Percentage of Property Values</option>
- <option value="wealth">Percentage of Wealth</option>
- </select>
- <br />
- <label for="levyDestination"></label>
- <select id="levyDestination">
- <option value="bank">To the Bank</option>
- <option value="pot">To the Pot</option>
- </select>
- <br />
- <button onclick="applyLevy()">Submit</button>
- </div>
- </div>
-
- <div id="propertyList" class="section">
- <h2>Properties</h2>
- <ul id="propertyItems"></ul>
- </div>
- <script>
- var numPlayers = 0;
- var accounts = [];
- // Property list data
- var properties = [
- // Brown Properties
- { name: "Mediterranean Avenue", owner: "none", improvements: 0, price: 60 },
- { name: "Baltic Avenue", owner: "none", improvements: 0, price: 60 },
-
- // Light Blue Properties
- { name: "Oriental Avenue", owner: "none", improvements: 0, price: 100 },
- { name: "Vermont Avenue", owner: "none", improvements: 0, price: 100 },
- { name: "Connecticut Avenue", owner: "none", improvements: 0, price: 120 },
-
- // Pink Properties
- { name: "St. Charles Place", owner: "none", improvements: 0, price: 140 },
- { name: "States Avenue", owner: "none", improvements: 0, price: 140 },
- { name: "Virginia Avenue", owner: "none", improvements: 0, price: 160 },
-
- // Orange Properties
- { name: "St. James Place", owner: "none", improvements: 0, price: 180 },
- { name: "Tennessee Avenue", owner: "none", improvements: 0, price: 180 },
- { name: "New York Avenue", owner: "none", improvements: 0, price: 200 },
-
- // Red Properties
- { name: "Kentucky Avenue", owner: "none", improvements: 0, price: 220 },
- { name: "Indiana Avenue", owner: "none", improvements: 0, price: 220 },
- { name: "Illinois Avenue", owner: "none", improvements: 0, price: 240 },
-
- // Yellow Properties
- { name: "Atlantic Avenue", owner: "none", improvements: 0, price: 260 },
- { name: "Ventnor Avenue", owner: "none", improvements: 0, price: 260 },
- { name: "Marvin Gardens", owner: "none", improvements: 0, price: 280 },
-
- // Green Properties
- { name: "Pacific Avenue", owner: "none", improvements: 0, price: 300 },
- { name: "North Carolina Avenue", owner: "none", improvements: 0, price: 300 },
- { name: "Pennsylvania Avenue", owner: "none", improvements: 0, price: 320 },
-
- // Dark Blue Properties
- { name: "Park Place", owner: "none", improvements: 0, price: 350 },
- { name: "Boardwalk", owner: "none", improvements: 0, price: 400 },
-
- // Railroads
- { name: "Reading Railroad", owner: "none", improvements: 0, price: 200 },
- { name: "Pennsylvania Railroad", owner: "none", improvements: 0, price: 200 },
- { name: "B. & O. Railroad", owner: "none", improvements: 0, price: 200 },
- { name: "Short Line Railroad", owner: "none", improvements: 0, price: 200 },
-
- // Utilities
- { name: "Electric Company", owner: "none", improvements: 0, price: 150 },
- { name: "Water Works", owner: "none", improvements: 0, price: 150 }
- // Add more properties as needed
- ];
- function printBalances() {
- var output = document.getElementById("output");
- output.innerHTML = "";
- // Create the table element
- var table = document.createElement("table");
- table.classList.add("centered-table"); // Add CSS class for centering the table
- // Create the table header row
- var headerRow = document.createElement("tr");
- var headers = ["Player", "Money", "Property"];
- headers.forEach(function(headerText) {
- var headerCell = document.createElement("th");
- headerCell.textContent = headerText;
- headerRow.appendChild(headerCell);
- });
- table.appendChild(headerRow);
- // Create the table rows for each player
- accounts.forEach(function(account) {
- var playerName = account[0];
- var money = account[1];
- var combinedPropertyValue = (playerName !== "Pot") ? calculateCombinedPropertyValue(playerName) : "";
- var row = document.createElement("tr");
- var playerNameCell = document.createElement("td");
- playerNameCell.textContent = playerName;
- row.appendChild(playerNameCell);
- var moneyCell = document.createElement("td");
- moneyCell.textContent = money;
- row.appendChild(moneyCell);
- var combinedPropertyValueCell = document.createElement("td");
- combinedPropertyValueCell.textContent = (playerName !== "Pot") ? combinedPropertyValue : "";
- row.appendChild(combinedPropertyValueCell);
- table.appendChild(row);
- });
- output.appendChild(table);
- }
- function calculateCombinedPropertyValue(playerName) {
- var combinedValue = calculatePropertyValue(playerName) + calculateImprovementsValue(playerName);
- return combinedValue;
- }
- function calculatePropertyValue(playerName) {
- var propertyValue = 0;
- properties.forEach(function(property) {
- if (property.owner === playerName) {
- propertyValue += property.price;
- }
- });
- return propertyValue;
- }
- function calculateImprovementsValue(playerName) {
- var improvementsValue = 0;
- properties.forEach(function(property) {
- if (property.owner === playerName) {
- improvementsValue += property.improvements;
- }
- });
- return improvementsValue;
- }
- async function initialize() {
- var numPlayersInput = document.getElementById("numPlayers");
- var startingValueInput = document.getElementById("startingValue");
- numPlayers = parseInt(numPlayersInput.value);
- var startingValue = parseInt(startingValueInput.value);
- if (numPlayers < 2 || isNaN(numPlayers) || isNaN(startingValue)) {
- alert("Invalid input. Please enter a valid number of players and starting value.");
- return;
- }
- accounts = [];
- var initialProperties = [...properties]; // Copy the initial properties
- accounts.push(["Pot", 0]);
- for (var i = 1; i <= numPlayers; i++) {
- accounts.push(["Player " + i, startingValue]);
- }
- properties = [...initialProperties]; // Restore the initial properties
- resetPropertyOwners();
- generatePropertyList();
- printBalances();
- generatePlayerOptions();
- // Rules
- resetRuleDropdown();
- }
- function resetPropertyOwners() {
- // Reset property owners to "none"
- for (var i = 0; i < properties.length; i++) {
- properties[i].owner = "none";
- }
- }
- function generatePlayerOptions() {
- var fromAccSelect = document.getElementById("fromAcc");
- var toAccSelect = document.getElementById("toAcc");
- // Clear existing options
- fromAccSelect.innerHTML = "";
- toAccSelect.innerHTML = "";
- // Add options for Pot and Bank
- var potOption = document.createElement("option");
- potOption.value = "pot";
- potOption.text = "Pot";
- fromAccSelect.add(potOption.cloneNode(true));
- toAccSelect.add(potOption.cloneNode(true));
- var bankOption = document.createElement("option");
- bankOption.value = "bank";
- bankOption.text = "Bank";
- fromAccSelect.add(bankOption.cloneNode(true));
- toAccSelect.add(bankOption.cloneNode(true));
- // Add player options
- for (var i = 1; i <= numPlayers; i++) {
- var playerOption = document.createElement("option");
- playerOption.value = i.toString();
- playerOption.text = "Player " + i;
- fromAccSelect.add(playerOption.cloneNode(true));
- toAccSelect.add(playerOption.cloneNode(true));
- }
- // Add option for "All" to the "To" dropdown
- var allOption = document.createElement("option");
- allOption.value = "all";
- allOption.text = "All";
- toAccSelect.add(allOption.cloneNode(true));
- }
- function generatePropertyList() {
- var propertyItems = document.getElementById("propertyItems");
- propertyItems.innerHTML = ""; // Clear existing property list
- properties.forEach(function(property) {
- var listItem = document.createElement("li");
- listItem.innerHTML = `
- <select class="ownershipDropdown" onchange="updateOwnership(this.value, '${property.name}')">
- <option value="none">None</option>
- ${generatePlayerOptionsHTML()}
- </select>
- ${property.name} (${property.price})
- <input type="number" class="improvementsInput" onchange="updateImprovements(this.value, '${property.name}')" value="${property.improvements}">
- `;
- propertyItems.appendChild(listItem);
- });
- }
- function updateOwnership(player, propertyName) {
- properties.forEach(function(property) {
- if (property.name === propertyName) {
- property.owner = player;
- return;
- }
- });
- printBalances();
- }
-
- function updateImprovements(value, propertyName) {
- if (value == "") {
- value = 0;
- }
- var newValue = parseInt(value);
- properties.forEach(function(property) {
- if (property.name === propertyName) {
- property.improvements = newValue;
- return;
- }
- });
- printBalances();
- }
-
- function generatePlayerOptionsHTML() {
- var optionsHTML = "";
- for (var i = 1; i <= numPlayers; i++) {
- optionsHTML += `<option value="Player ${i}">Player ${i}</option>`;
- }
- return optionsHTML;
- }
- function applyLevy() {
- var levyAmountInput = document.getElementById("levyAmount");
- var levyTypeSelect = document.getElementById("levyType");
- var levyDestinationSelect = document.getElementById("levyDestination");
- var levyAmount = parseFloat(levyAmountInput.value);
- var levyType = levyTypeSelect.value;
- var levyDestination = levyDestinationSelect.value;
- if (isNaN(levyAmount) || levyAmount <= 0) {
- alert("Invalid levy amount. Please enter a valid number greater than zero.");
- return;
- }
- switch (levyType) {
- case "money":
- levyBasedOnMoney(levyAmount, levyDestination);
- break;
- case "property":
- levyBasedOnPropertyValues(levyAmount, levyDestination);
- break;
- case "wealth":
- levyBasedOnWealth(levyAmount, levyDestination);
- break;
- default:
- alert("Invalid levy type. Please select a valid levy type.");
- return;
- }
- printBalances();
- }
- function levyBasedOnMoney(levyAmount, levyDestination) {
- accounts.forEach(function (account) {
- var money = account[1];
- var levy = Math.round(money * (levyAmount / 100));
- if (levyDestination === "pot") {
- account[1] -= levy;
- accounts[0][1] += levy; // Add to the pot
- } else {
- account[1] -= levy; // Remove from account
- }
- });
- }
- function levyBasedOnPropertyValues(levyAmount, levyDestination) {
- accounts.forEach(function (account) {
- var playerPropertyValues = 0;
- properties.forEach(function (property) {
- if (property.owner === account[0]) {
- playerPropertyValues += (property.price + property.improvements);
- }
- });
- var levy = Math.round(playerPropertyValues * (levyAmount / 100));
- if (levyDestination === "pot") {
- account[1] -= levy;
- accounts[0][1] += levy; // Add to the pot
- } else {
- account[1] -= levy; // Remove from account
- }
- });
- }
- function levyBasedOnWealth(levyAmount, levyDestination) {
- accounts.forEach(function (account) {
- var money = account[1];
- var levy = Math.round(money * (levyAmount / 100));
- properties.forEach(function (property) {
- if (property.owner === account[0]) {
- levy += Math.round((property.price + property.improvements) * (levyAmount / 100));
- }
- });
- if (levyDestination === "pot") {
- account[1] -= levy;
- accounts[0][1] += levy; // Add to the pot
- } else {
- account[1] -= levy; // Remove from account
- }
- });
- }
- // TRANSACTIONS
-
- function sendMoney() {
- var fromAcc = document.getElementById("fromAcc").value;
- var toAcc = document.getElementById("toAcc").value;
- var amount = parseInt(document.getElementById("amount").value);
- // DEBIT
- if (fromAcc !== "bank") {
- if (fromAcc === "pot") {
- fromAcc = 0;
- } else {
- fromAcc = parseInt(fromAcc);
- }
- accounts[fromAcc][1] -= amount;
- }
- // CREDIT
- if (toAcc !== "bank") {
- if (toAcc === "all") {
- var remainder = amount;
- var i = 1;
- while (remainder > 0) {
- if (i !== fromAcc) {
- remainder -= 1;
- accounts[i][1] += 1;
- }
- i = (i % numPlayers) + 1;
- }
- } else {
- if (toAcc === "pot") {
- toAcc = 0;
- } else {
- toAcc = parseInt(toAcc);
- }
- accounts[toAcc][1] += amount;
- }
- }
- printBalances();
- }
- // RULES
-
- // Helper function to add a rule to the chosen rules list
- function addRuleToList(ruleText) {
- var ruleList = document.getElementById("chosenRulesList");
- var ruleItem = document.createElement("li");
- ruleItem.classList.add("ruleItem");
- var ruleTextElement = document.createElement("span");
- ruleTextElement.classList.add("ruleText");
- ruleTextElement.textContent = ruleText;
- ruleItem.appendChild(ruleTextElement);
- var deleteButton = document.createElement("button");
- deleteButton.classList.add("deleteButton");
- deleteButton.textContent = "Delete";
- deleteButton.onclick = function() {
- ruleItem.remove(); // Remove the rule item when the delete button is clicked
- };
- ruleItem.appendChild(deleteButton);
- ruleList.appendChild(ruleItem);
- }
-
- // Add an event listener to the dropdown
- var dropdown = document.getElementById("ruleSelect");
- dropdown.addEventListener("change", addRule);
-
- function addRule() {
- var selectedOption = dropdown.options[dropdown.selectedIndex];
- // Get the text content of the selected option
- var ruleText = selectedOption.textContent;
- addRuleToList(ruleText);
- resetRuleDropdown();
- }
-
- // Function to handle adding a custom rule to the chosen rules list
- function addCustomRule() {
- var customRuleInput = document.getElementById("customRuleInput");
- var customRule = customRuleInput.value.trim();
- if (customRule !== "") {
- addRuleToList(customRule);
- customRuleInput.value = ""; // Clear the input field after adding the rule
- }
- }
- function resetRuleDropdown() {
- var dropdown = document.getElementById("ruleSelect");
- dropdown.selectedIndex = 0; // Reset to the first option ("Choose a rule")
- }
- // Call the initialize function to set up the game on page load
- initialize();
-
- </script>
- <div id="footer">
- <p>Need help? <a href="https://git.medlab.host/MEDLab/MonopolyLedger/src/main/README.md">See the README</a></p>
- <p>Monopoly Ledger is a project of the <a href="https://www.colorado.edu/lab/medlab/">Media Economies Design Lab</a> at the University of Colorado Boulder</p>
- <p><a href="https://git.medlab.host/MEDLab/MonopolyLedger/">Code</a> is free and open-source on an MIT license</p>
- </div>
-
- </body>
- </html>
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