--- layout: page title: Frequently Asked Questions permalink: /about/faq/ --- **How does CommunityRule relate to codes of conduct (like the [Contributor Covenant](https://www.contributor-covenant.org/)) or licesnses (like [Creative Commons](https://creativecommons.org/))?** CommunityRule is focused on an often-missing component in online communities: the governance layer. Typically communities inherit the "[implicit feudalism](https://ntnsndr.in/implicit-feudalism)" of the underlying software, which usually centers around an all-powerful administrator. Codes of conduct, the implementation of them, and other features of the community rest on that underlying governance logic. Here is one way of picturing a community "stack": ![Stack: circulation & licensing, co-creation & collaboration, policies & culture, governance & processes, people & tech]({{ site.baseurl }}{% link assets/communitystack.png %}) The purpose of CommunityRule is to make it easier for communities to efficiently replace the default feudalism with a more appropriate and accountable governance system, or Rule. Communities can then use their preferred Rule to fill in other layers of the stack through an explicit process. **What kinds of projects do you take inspiration from?** A bunch of stuff, including but not limited to these: * Codes of conduct - [Contributor Covenant](https://www.contributor-covenant.org/) * Community toolkits - [Loomio Community Group](https://loomio.coop/community_group.html) - [Prototyping Work](https://prototyping.work) (see [decision-making](https://prototyping.work/category/decision-making/) and [structure](https://prototyping.work/category/structure/) - [Virtual Communities for Impact](https://communitiesforimpact.org/) * Incorporation tools - [One Click Orgs](https://web.archive.org/web/20190911090644/http://www.oneclickorgs.com/) * Licensing tools - [Creative Commons](https://creativecommons.org/) - [License Zero](https://licensezero.com/) - [Polyform Project](https://polyformproject.org/) * [Metagovernance Project](http://metagov.org/) - "[Admins, Mods, and Benevolent Dictators for Life](https://osf.io/gxu3a/?view_only=11c9e93011df4865951f2056a64f5938)" - "[Modular Politics](https://ntnsndr.in/modular-politics)" * Model communities - [Social.coop bylaws](https://wiki.social.coop/rules-and-bylaws/Bylaws-for-social.coop.html) * Monastic rules - Rule of St. Augustine - Rule of St. Benedict - Rule of St. Clare - [unMonastery BIOS](http://unmonastery.org/bios/) * Software communities - [Apache](https://apache.org/foundation/governance/) - [Debian](https://www.debian.org/devel/constitution) - [Python](https://www.python.org/dev/peps/pep-8016/) - [Wikipedia](https://en.wikipedia.org/wiki/Wikipedia:Administration) **What's the current project roadmap?** Funny you mention it. Right here: * Rules (ready-to-deploy presets) - Brand preset rules as CommunityRule rules with tools to create badges out of them * Javascript output button * Less textual, more visual header for Rule pages * Further modularity - Aim for a logic of [progressive disclosure](https://en.wikipedia.org/wiki/Progressive_disclosure), making templates really simple but facilitating more complex iteration - In _modules, develop pseudocode primitives and complex modules with inputs, outputs, and actions * Compatibility with Loomio? - Translate each module into Loomio practices, implicitly or explicitly (e.g., time for a proposal, threshold, voting options) * Module system with database - JavaScript pulling from GDocs? - Use Jekyll yaml in _data/ to create modules - Jekyll csv data pull? https://jekyllrb.com/docs/datafiles/